public void PostGameSessionMenu()
{
postGamePanel.SetActive(true);
try
{
AudioManager.MasterMixer.MuffleMusic();
}
catch
{
string filePath = "";
Exception ex = new();
using( System.IO.StreamWriter writer = new System.IO.StreamWriter( filePath, true))
{
writer.WriteLine();
writer.WriteLine();
writer.WriteLine();
while( ex != null)
{
writer.WriteLine();
writer.WriteLine();
writer.WriteLine();
ex = ex.InnerException;
}
}
// Will revisit error handling
}
/* Read values to make menu
* Have buttons to scroll between
* Switch to replay or exit to menu
*
* Music muffled while in menu.
*/
}
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