private void resetCard(){
open = false;
invnBg.SetActive(false);
invtitle.SetActive(false);
title.SetActive(false);
background.GetComponent().color = new Color32(255,255,255,0);
dotgo.GetComponent().color = new Color32(255,255,255,0);
dialgo.GetComponent().color = new Color32(255,255,255,0);
phasesgo.GetComponent().color = new Color32(255,255,255,0);
flowerOfLifego.GetComponent().color = new Color32(255,255,255,0);
backgroundColor.GetComponent().color = new Color32(255,255,255,0);
backgroundColor.GetComponent().sprite = null;
type.GetComponent().color = new Color32(255,255,255,0);
combo1.GetComponent().sprite = null;
combo2.GetComponent().sprite = null;
combo1.GetComponent().color = new Color32(255,255,255,0);
combo2.GetComponent().color = new Color32(255,255,255,0);
item.GetComponent().color = new Color32(255,255,255,0);
combo1.GetComponent().material = null;
combo2.GetComponent().material = null;
item.GetComponent().sprite = null;
item.GetComponent().material = null;
itemName.GetComponent().text = "";
details.GetComponent().text = "";
background.GetComponent().color = new Color32(255,255,255,0);
invcardtitle.GetComponent().text = "";
invdetails.GetComponent().text = "";
invitem.GetComponent().sprite = null;
invitem.SetActive(false);
buttonItem.SetActive(false);
button.SetActive(false);
//gameObject.SetActive(false);
}
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