ReturnOneItem()

Found in:

public void ReturnOneItem(Item item){
    foreach(Item invtry in itemList){
      if(invtry.itemScriptableObject == item.itemScriptableObject){
        int newAmt = invtry.amount += 1;
        UpdateSlot(item.GetName(), newAmt, item);
        UpdateEquipt(item, newAmt);
        return;
      }
    }
    itemList.Add(item);
    AddSlot(item, 1);
  }


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