RunAssociatedMaterial()

public void RunAssociatedMaterial(string mater)
    {
        foreach (DeathMaterialsScriptableObject mat in materials)
        {
            if (mat != null)
            {
                if (mater == mat.type)
                {
                    GetComponent().material = mat.material;
                    currentMaterial = GetComponent().material;
                    runMaterial = true;
                    break;
                }
            }
        }
    }


Comments

Leave a Reply

Your email address will not be published. Required fields are marked *