public void AddItem(Item item){
foreach(Item invtry in itemList){
int newAmt = 0;
if(invtry.itemScriptableObject == item.itemScriptableObject){
newAmt = invtry.amount += item.GetBaseAmount();
UpdateSlot(item.GetName(), newAmt, item);
UpdateEquipt(item, newAmt);
return;
};
}
itemList.Add(item);
AddSlot(item);
}

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